Messages

Looks good
10 Jan 2010, 8:47 PM

Boardgame

Jim
31 Dec 2009, 1:42 PM

Damn, out of the game already - bloody Austrians :-)

Jim
18 Dec 2009, 4:27 PM

Well I decided to give it a go without you losers :-)

Current game of diplomacy

Jim
10 Dec 2009, 3:42 PM

Anyone wanting to try diplomacy - I have set up a game on facebook of all places! Guernsey Diplomacy Game on Facebook

Jim
8 Dec 2009, 4:05 PM

Space hulk

Jim
16 Nov 2009, 12:40 PM

Well so far that is me, Ed and Alex. Need 7 really :-)

Ed
15 Nov 2009, 4:42 PM

Count me in for game, though I will have to take steve's role in getting you :-)

Jim
3 Nov 2009, 5:43 PM

Planets is definately out... it is just too much work to host on linux and I think I deleted the website and all the scripts.

The new version of LCOG is ready but no client :-(

Might manage to create a web client sometime over christmas but don;t hold your breath.

In the meantime another idea is a game of diplomacy. slow pace, very simple rules. We played a game a few years back that worked quite well.

Diplomacy wikepedia

EdH
2 Nov 2009, 1:58 PM

A Call for Planets, please! For the winter months? You know you want to.

Jim
2 Oct 2009, 12:42 PM

lol, as a percent - it's closer to zero than one.

steve
1 Oct 2009, 2:13 PM

so how goes work on the client:P

Jim
29 Sep 2009, 9:23 AM

Been playing it on Nintendo DS and it is pretty good - would be better on PC but I'm not installing windows for it :-)

steve
4 Sep 2009, 10:07 AM

bloodbowl game on pc - i've played this against my brother. the turn-based implementation is a nigh on perfect version of the boardgame. the main thing that lets the game down is a truly woeful league orgnasing UI. if u can get past that it's a good game.

steve
31 Aug 2009, 12:28 PM

original version:

http://github.com/salin/lcog-client-v1/tree/master

let me know if I've missed any files out and i'll put them up, think everything should be there.

Steve
31 Aug 2009, 12:23 PM

Ok laziness has won.

The source code for the second build of the client is here:

http://github.com/salin/lcog-client/tree/master

It's incomplete however. The build form needs completing, various button actions need hooking up etc. Click on the technology name to research it, think order still needs to be done. Use the report101.xml and playerfile.xml in the /bin as examples of the XML I have been using. It should compile and run however.

I shall put the original version of the client in lcog-client-old in a sec.

Differences between the original and the new build is that I've put back in visual studio designer support for most of the forms/controls - hence will need tweaking to work in Mono.

Good luck:P

Game: The End

Turn: 72

Scenario: Open ended

Energy: 69208 (20%)

Scores

Faction Player Planets Ships Ship Mass Score
Northern Scott 28 18 2460 484
D2u Clayton 15 24 3080 420
The Beagles Ed 14 13 910 279
Flying Circus Conrad 8 10 1310 193
The Angels of Heaven Glenn 10 4 420 144
The Venusian Ditherers Jeff 5 8 1120 141
Spaceballs Nez 3 9 830 128
The Potato People Steve 6 5 610 116
The Vindaloo Empire Alex 5 5 550 105
The Morthanveld Jim 0 0 0 0

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