Report Example for V0.2
<?xml version="1.0" encoding="UTF-8"?>
<report turn="0" password="123" faction="The Host" energy="5000" id="101">
<diplomacy>
</diplomacy>
<technology researching="none" current_research="1">
<tech research="0" level="0" name="engineering"/>
<tech research="0" level="0" name="quantum"/>
<tech research="0" level="0" name="fields"/>
</technology>
<scores scenario="Open ended" turn="0">
<faction ships="3" score="51" diplomacy="Neutral" name="The Others" id="105" shipmass="1145" planets="1"/>
<faction ships="3" score="51" diplomacy="Neutral" name="The Host" id="101" shipmass="1145" planets="1"/>
</scores>
<planet y="795" energy="500" name="Hargrave" owner="The Host" factionId="101" id="89" x="552">
</planet>
<ship mass="1000" class="Unclassified" waypoint="," y="795" maxmove="100" name="Baseship 104" owner="The Host" factionId="101" damage="0" id="104" x="552" hull="1000">
<slot>factory</slot>
<slot>landing craft</slot>
<slot>lab</slot>
<slot>beam</slot>
<slot>engine</slot>
</ship>
<ship mass="45" class="Unclassified" waypoint="," y="795" maxmove="110" name="Scouter 102" owner="The Host" factionId="101" damage="0" id="102" x="552" hull="45">
<slot>engine</slot>
<slot>engine</slot>
</ship>
<ship mass="100" class="Unclassified" waypoint="," y="795" maxmove="110" name="Frigate 103" owner="The Host" factionId="101" damage="0" id="103" x="552" hull="100">
<slot>beam</slot>
<slot>beam</slot>
<slot>beam</slot>
<slot>engine</slot>
<slot>engine</slot>
</ship>
</report>
The Easy Way Out (Glenn)