Recent Blogs: Speeds by Engines and Mass for v0.2.1 – Tech for v0.2.1 – Ideas for v0.3
Messages
10 Aug 2010, 1:15 PM
You won that round Mr Walker, but there is a long way to go yet!
5 Aug 2010, 7:51 PM
Seems to have worked this time - except I have spotted a bug to do with planets defended by weapons. Sometimes the battle will resolve and if the ships win then the ship will re-fight the planet with one of those none combats. Results should all be correct I think.. maybe check the messages to be sure.
5 Aug 2010, 7:39 PM
Turn seems to have had a problem - everything worked but the combat vids got lost I'll roll back and re-run.
5 Aug 2010, 10:58 AM
Bugger - lost a couple of battles there. I wish I could see the scanning ranges on the map - I had thought to meet no resistance, perhaps foolishly :-)
Definately a feature for the web client!
4 Aug 2010, 10:41 PM
Lol, it sounds like the massive advantage i was hoping for is gonna turn into a liability instead!
4 Aug 2010, 10:39 PM
whats up?
4 Aug 2010, 10:39 PM
Bugger :(
4 Aug 2010, 8:07 PM
A three horse race now... although it seems that Alex was sitting on a lot of ship tonnage without many weapons where my fleet just arrived.
Which is just as well otherwise Glenn would have been way ahead.
4 Aug 2010, 5:37 PM
lol, you'll catch and overtake the leaders!
But sounds fair enough - make a game of it.
4 Aug 2010, 4:35 PM
Give them to Glenn :-)
4 Aug 2010, 12:48 PM
Or you could give them all to me (including their planets), to let me have a chance of catching up with the leaders!
4 Aug 2010, 10:31 AM
I'm sure Steve and Alex would like to see their ships put to good use if you want them transferred over Ed? Not sure if Alex had a factory left but up to you.
4 Aug 2010, 9:53 AM
Not any more :-(
3 Aug 2010, 8:49 PM
Yeah give me 5
3 Aug 2010, 11:27 AM
Ed, still turning?
Deranged Sensor (Jim)